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	<title>Open Library Project - Free ebooks download - Programming PHP,C#,Ruby,Java,ASP and more &#187; C/C++</title>
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		<title>Managed C++ and .NET Development: Visual Studio .NET</title>
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		<pubDate>Sun, 27 Dec 2009 18:43:03 +0000</pubDate>
		<dc:creator>hope</dc:creator>
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		<description><![CDATA[<div class="spost"><p>This book answers the question, Do you need to learn C# or VB .NET to develop in .NET? You&#8217;ll learn that the answer is in fact no, at least until you&#8217;re good and ready. With Managed C++, your hard-earned skills as an established C++ developer or beginner won&#8217;t be wasted.&#8230;</p></div>]]></description>
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		<title>Beginning C: From Novice to Professional, Fourth Editon</title>
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		<pubDate>Sat, 17 Oct 2009 03:44:13 +0000</pubDate>
		<dc:creator>hope</dc:creator>
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		<description><![CDATA[<div class="spost"><p>With <em>Beginning C: From Novice to Professional, Fourth Edition</em>, youll come to understand the fundamentals of the C language and learn how to program. All you need is this book and any one of the widely available free or commercial C or C++ compilersand youll soon be writing real C&#8230;</p></div>]]></description>
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		<title>Developing Drivers with the Windows Driver Foundation</title>
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		<pubDate>Fri, 12 Jun 2009 03:15:05 +0000</pubDate>
		<dc:creator>nobihai</dc:creator>
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		<description><![CDATA[<p>Master the features and capabilities of the new Windows Driver Foundation&#8211;with guidance straight from the experts. The new Windows Driver Foundation, based on the Windows Driver Kit, simplifies driver development with new models and tools familiar to developers who work with Microsoft Visual Studio®. This in-depth guide delivers authoritative guidance&#8230;</p>]]></description>
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		<title>Game Graphics Programming</title>
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		<pubDate>Wed, 06 May 2009 09:33:49 +0000</pubDate>
		<dc:creator>nobihai</dc:creator>
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		<category><![CDATA[Games]]></category>
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		<description><![CDATA[<p>&#8220;Game Graphics Programming&#8221; examines the many different techniques and effects that are used to create cutting-edge graphics in today’s video games and how to implement them. The book takes a detailed look at computer graphics, exploring both the theory and application of each algorithm and effect and how they are&#8230;</p>]]></description>
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		<title>Real-Time Embedded Multithreading Using ThreadX Second Edition</title>
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		<pubDate>Mon, 30 Mar 2009 10:39:38 +0000</pubDate>
		<dc:creator>hope</dc:creator>
				<category><![CDATA[C/C++]]></category>
		<category><![CDATA[Computing]]></category>
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		<description><![CDATA[<div class="spost"><p>Use the industry’s most popular RTOS/processor combination to develop embedded applications that are small, fast, reliable, and deterministic. Beginning with a discussion of embedded and real-time concepts and terminology, this book uses a specific demonstration system for illustration so you can apply the techniques immediately. You get all the details&#8230;</p></div>]]></description>
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		<title>Beginning Linux Programming Fourth Edition</title>
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		<pubDate>Tue, 24 Mar 2009 03:29:13 +0000</pubDate>
		<dc:creator>hope</dc:creator>
				<category><![CDATA[C/C++]]></category>
		<category><![CDATA[Linux/Unix]]></category>
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		<description><![CDATA[<div class="spost"><p>Beginning Linux Programming, Fourth Edition continues its unique approach to teaching UNIX programming in a simple and structured way on the Linux platform. Through the use of detailed and realistic examples, students learn by doing, and are able to move from being a Linux beginner to creating custom applications in&#8230;</p></div>]]></description>
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		<title>C++ for Programmers</title>
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		<pubDate>Tue, 24 Mar 2009 03:25:30 +0000</pubDate>
		<dc:creator>hope</dc:creator>
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		<description><![CDATA[<div class="spost"><p>Written for programmers with a background in high-level language programming, this book applies the Deitel signature live-code approach to teaching programming and explores the C++ language and C++ Standard Libraries in depth. The book presents the concepts in the context of fully tested programs, complete with syntax shading, code highlighting,&#8230;</p></div>]]></description>
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		<title>Exploring C++: The Programmer’s Introduction to C++</title>
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		<comments>http://libproject.net/programming/exploring-c-the-programmer-s-introduction-to-c.html#comments</comments>
		<pubDate>Mon, 09 Mar 2009 12:13:33 +0000</pubDate>
		<dc:creator>hope</dc:creator>
				<category><![CDATA[C/C++]]></category>
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		<description><![CDATA[<div class="spost"><p><em>Exploring C++</em> uses a series of self–directed lessons to divide C++ into bite–sized chunks that you can digest as rapidly as you can swallow them. The book assumes only a basic understanding of fundamental programming concepts (variables, functions, expressions, statements) and requires no prior knowledge of C or any other particular&#8230;</p></div>]]></description>
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