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	<title>Download Free eBooks - Open Library Project &#187; Sound</title>
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		<title>DAFX: Digital Audio Effects, 2nd Edition</title>
		<link>http://libproject.net/multimedia/dafx-digital-audio-effects-2nd-edition.html</link>
		<comments>http://libproject.net/multimedia/dafx-digital-audio-effects-2nd-edition.html#comments</comments>
		<pubDate>Sat, 24 Sep 2011 02:52:18 +0000</pubDate>
		<dc:creator>mrblue</dc:creator>
				<category><![CDATA[Multimedia]]></category>
		<category><![CDATA[Sound]]></category>

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  The rapid development in various fields of Digital Audio Effects, or DAFX, has led to new algorithms and this second edition of the popular book, DAFX: Digital Audio Effects has been updated throughout to reflect progress in the field. It maintains a unique approach to DAFX with a<p>&#8230;</p>]]></description>
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		<title>Mixing Secrets for  the small studio</title>
		<link>http://libproject.net/multimedia/mixing-secrets-for-the-small-studio.html</link>
		<comments>http://libproject.net/multimedia/mixing-secrets-for-the-small-studio.html#comments</comments>
		<pubDate>Fri, 26 Aug 2011 13:01:10 +0000</pubDate>
		<dc:creator>mrblue</dc:creator>
				<category><![CDATA[Multimedia]]></category>
		<category><![CDATA[Sound]]></category>

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<p>Discover how to achieve release-quality mixes even in the smallest studios by applying power-user techniques from the world&#8217;s most successful producers.</p>
<p>Mixing Secrets for the Small Studio is a down-to-earth primer for small-studio enthusiasts who want chart-ready sonics in a hurry. Drawing on the back-room strategies of more</p><p>&#8230;</p>]]></description>
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		<title>Game Sound Technology and Player Interaction: Concepts and Developments</title>
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		<pubDate>Thu, 23 Dec 2010 02:16:37 +0000</pubDate>
		<dc:creator>mrblue</dc:creator>
				<category><![CDATA[Multimedia]]></category>
		<category><![CDATA[Sound]]></category>

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		<description><![CDATA[<p>The sounds that a player hears while immersed in a game can have dramatic effects on that person, opening up a considerable, far-reaching field of research. Game Sound Technology and Player Interaction: Concepts and Developments researches both how game sound affects a player psychologically, emotionally, and physiologically, and how</p><p>&#8230;</p>]]></description>
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		<title>Sound for Film and Television, Third Edition</title>
		<link>http://libproject.net/multimedia/sound-for-film-and-television-third-edition.html</link>
		<comments>http://libproject.net/multimedia/sound-for-film-and-television-third-edition.html#comments</comments>
		<pubDate>Wed, 13 Oct 2010 15:59:42 +0000</pubDate>
		<dc:creator>mrblue</dc:creator>
				<category><![CDATA[Multimedia]]></category>
		<category><![CDATA[Sound]]></category>
		<category><![CDATA[Video]]></category>

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		<description><![CDATA[<p> </p>
<p>Sound for Film and Television, Third Edition provides a thorough introduction to the fascinating field of recording, editing, mixing, and exhibiting film and television sound. It strikes a fine balance between aesthetic and technical content, combining theory and practice to approach sound as both an art and</p><p>&#8230;</p>]]></description>
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		<title>Compression for Great Video and Audio 2nd Edition</title>
		<link>http://libproject.net/multimedia/compression-for-great-video-and-audio-2nd-edition.html</link>
		<comments>http://libproject.net/multimedia/compression-for-great-video-and-audio-2nd-edition.html#comments</comments>
		<pubDate>Sat, 08 May 2010 23:51:24 +0000</pubDate>
		<dc:creator>mrblue</dc:creator>
				<category><![CDATA[Multimedia]]></category>
		<category><![CDATA[Sound]]></category>
		<category><![CDATA[Video]]></category>

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		<description><![CDATA[<p>The author of this book manages to do exactly what he promises, which is  to detail the use of a vast number of tools, to generate digital video  in countless formats, on innumerable types of media. The possible  permutations when all tools, formats, and media are taken together is</p><p>&#8230;</p>]]></description>
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		<title>Digital Audio Signal Processing Second Edition</title>
		<link>http://libproject.net/multimedia/digital-audio-signal-processing-nd-edition.html</link>
		<comments>http://libproject.net/multimedia/digital-audio-signal-processing-nd-edition.html#comments</comments>
		<pubDate>Thu, 05 Mar 2009 10:13:19 +0000</pubDate>
		<dc:creator>mrblue</dc:creator>
				<category><![CDATA[Multimedia]]></category>
		<category><![CDATA[Sound]]></category>

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		<description><![CDATA[<p>Well established in the consumer electronics industry, Digital Audio Signal Processing (DASP) techniques are used in audio CD, computer music and multi-media components. In addition, the applications afforded by this versatile technology now range from real-time signal processing to room simulation.</p>
<p>Digital Audio Signal Processing, Second Edition covers the</p><p>&#8230;</p>]]></description>
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