Racing the Beam: The Atari Video Computer System

The Atari Video Computer System dominated the home videogame market so completely that \”Atari\” became the generic term for a videogame console. The Atari VCS was affordable and offered the flexibility of changeable cartridges. Nearly a thousand of these were created, the most significant of which established new techniques, mechanics,…

 

Video Game Spaces: Image, Play, and Structure in 3D Worlds

The move to 3D graphics represents a dramatic artistic and technical development in the history of video games that suggests an overall transformation of games as media. The experience of space has become a key element of how we understand games and how we play them. In Video Game Spaces, Michael…

 

Mastering Unreal Technology: The Art of Level Design

Let your imagination run wild in the world of Unreal Technology. Mastering Unreal Technology: The Art of Level Design knows no boundaries as it shows you how to build custom mods, maps and levels with the Unreal engine. Its tutorial format will give you immediate results through the tips and…

 

Electronic Games for the Evil Genius: 21 Do-It-Yourself Entertaining Projects

ou can have a wicked amount of fun on your way to becoming a game master! In Electronic Games for the Evil Genius, popular how-to author Tom Petruzzellis gives you everything you need to build 35 exciting games and gadgets. You get complete, easy-to-follow plans, with clear diagrams and schematics, so…

 

Developing Serious Games

With the impressive growth the games industry has enjoyed for the past decade, game developers, educators, and marketing firms are excitedly envisioning serious games applications for computer game technologies. These applications- serious games- represent opportunities for game developers to apply their talents to areas outside of the entertainment industry. Developing…