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Learning ActionScript 3.0: A Beginner’s Guide

In this book, authors Rich Shupe and Zevan Rosser share the knowledge they’ve gained from their years as multimedia developers’ designers and teachers. Learning ActionScript 3.0 gives you a solid foundation in the language of Flash and demonstrates how you can use it for practical, everyday projects. The authors do…

 

Software Product Lines: Research Issues in Engineering and Management

The topics in this book cover research related to the most important practices in a product line organization. The contributions provide experience-based knowledge about the domain and application engineering, the modeling and management of variability, and the design and use of tools to support the management of product line related…

 

SQL Server Security Distilled Second Edition

SQL Server is the dominant relational database in the Windows market and data security is a huge and growing concern for all businesses. Securing SQL Server is one of the most important responsibilities of the SQL Server professional. SQL Server Distilled, Second Edition is a very carefully researched, clearly explained…

 

Swarm Creativity: Competitive Advantage through Collaborative Innovation Networks

Swarm Creativity introduces a powerful new concept-Collaborative Innovation Networks, or COINs. Its aim is to make the concept of COINs as ubiquitous among business managers as any methodology to enhance quality and competitive advantage. The difference though is that COINs are nothing like other methodologies. A COIN is a cyberteam…

 

Accredited Symbian Developer Primer: The Fundamentals of Symbian OS

The Accredited Symbian Developer qualification (ASD) allows professional Symbian developers to validate their understanding and knowledge of Symbian C++ software development with an industry–recognized certificate of professional achievement. The Accredited Symbian Developer Primer is the definitive guide to passing the ASD exam and becoming an Accredited Symbian Developer. The authors…

 

Fundamentals of Computer Organization and Architecture

This is the first book in the two-volume set offering comprehensive coverage of the field of computer organization and architecture. This book provides complete coverage of the subjects pertaining to introductory courses in computer organization and architecture.

 

Game Graphics Programming

“Game Graphics Programming” examines the many different techniques and effects that are used to create cutting-edge graphics in today’s video games and how to implement them. The book takes a detailed look at computer graphics, exploring both the theory and application of each algorithm and effect and how they are…

 

Quantifiers in Action: Generalized Quantification in Query, Logical and Natural Languages

The database industry is a multi-billion, world-wide, all-encompassing part of the software world. Quantifiers in Action: Generalized Quantification in Query, Logical and Natural Languages introduces a query language called GQs—Generalized Quantification in Query. Most query languages are simply versions of First Order Logic (FOL). GQs are an extension of the…

 

Foundation ASP.NET for Flash

ASP.NET 2.0 is the new version of Microsoft’s groundbreaking server-side scripting language. There is currently a huge demand to integrate dynamic content into Flash websites and applications and, as a solid competitor to technologies such as JSP, PHP, and ColdFusion, ASP.NET is one of the most popular choices to achieve…

 

Ruby: Visual QuickStart Guide

This book is for those new to programming or that know other programming languages and would like to know Ruby. The book teaches the fundamentals of object-oriented programming and starts with creating a basic program. Everything is covered such as control structures and variables, taking input, and creating output. Moving…