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	<title>Open Library Project - Free ebooks download - Programming PHP,C#,Ruby,Java,ASP and more &#187; nobihai</title>
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		<title>Developing with Google App Engine</title>
		<link>http://libproject.net/programming/developing-with-google-app-engine.html</link>
		<comments>http://libproject.net/programming/developing-with-google-app-engine.html#comments</comments>
		<pubDate>Sat, 27 Jun 2009 03:52:03 +0000</pubDate>
		<dc:creator>nobihai</dc:creator>
				<category><![CDATA[Development]]></category>
		<category><![CDATA[Mashup]]></category>
		<category><![CDATA[Programming]]></category>
		<category><![CDATA[Python]]></category>

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		<description><![CDATA[<p><em>Developing with Google App Engine</em> introduces development with Google App Engine, a platform that provides developers and users with infrastructure Google itself uses to develop and deploy massively scalable applications.<span id="more-781"></span></p>
<ul>
<li>Introduction to concepts</li>
<li>Development with App Engine</li>
<li>Deployment into App Engine</li>
</ul>
<h3>What you’ll learn</h3>
<ul>
<li>Create processes that are ideal for cloud platforms.</li>
<li>Design data for the cloud.</li>
<li>Learn&#8230;</li></ul>]]></description>
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		<title>Emergence in Games</title>
		<link>http://libproject.net/games/emergence-in-games-charles-river-media-game-development.html</link>
		<comments>http://libproject.net/games/emergence-in-games-charles-river-media-game-development.html#comments</comments>
		<pubDate>Sat, 27 Jun 2009 03:49:42 +0000</pubDate>
		<dc:creator>nobihai</dc:creator>
				<category><![CDATA[Games]]></category>

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		<description><![CDATA[<p>The future direction of game development is towards more flexible, realistic, and interactive game worlds. However, current methods of game design do not allow for anything other than pre-scripted player exchanges and static objects and environments. An emergent approach to game development involves the creation of a globally designed game&#8230;</p>]]></description>
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		<title>Designing the Digital Experience: How to Use EXPERIENCE DESIGN Tools &amp; Techniques to Build Websites Customers Love</title>
		<link>http://libproject.net/design/designing-the-digital-experience-how-to-use-experience-design-tools-techniques-to-build-websites-customers-love.html</link>
		<comments>http://libproject.net/design/designing-the-digital-experience-how-to-use-experience-design-tools-techniques-to-build-websites-customers-love.html#comments</comments>
		<pubDate>Sat, 27 Jun 2009 03:46:01 +0000</pubDate>
		<dc:creator>nobihai</dc:creator>
				<category><![CDATA[Design]]></category>

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		<description><![CDATA[<p>Written for creative, tech-savvy, and business-minded individuals who want to increase the accessibility of their websites, this sensible guidebook explains the concepts behind designing experiences on the internet. From helping customers quickly find information and make their purchases to clearly communicating needs and interests, this resource will not only develop&#8230;</p>]]></description>
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		<title>Creating Facebook applications &#8211; 100 Success Secrets to creating Awesome Facebook Applications and leverage Social Media</title>
		<link>http://libproject.net/programming/creating-facebook-applications-success-secrets-to-creating-awesome-facebook-applications-and-leverage-social-media.html</link>
		<comments>http://libproject.net/programming/creating-facebook-applications-success-secrets-to-creating-awesome-facebook-applications-and-leverage-social-media.html#comments</comments>
		<pubDate>Fri, 26 Jun 2009 02:58:48 +0000</pubDate>
		<dc:creator>nobihai</dc:creator>
				<category><![CDATA[Internet]]></category>
		<category><![CDATA[Mashup]]></category>
		<category><![CDATA[Programming]]></category>

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		<description><![CDATA[<p>Harness the Power of Social Networking with Facebook Applications: Everything you need to know to build a Facebook application, If you are interested in or getting started with building Facebook applications, then this book is for you. Facebook is taking the world by storm! With more than 100 million connected&#8230;</p>]]></description>
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		<title>Cinematic Game Secrets for Creative Directors and Producers: Inspired Techniques From Industry Legends</title>
		<link>http://libproject.net/games/cinematic-game-secrets-for-creative-directors-and-producers-inspired-techniques-from-industry-legends.html</link>
		<comments>http://libproject.net/games/cinematic-game-secrets-for-creative-directors-and-producers-inspired-techniques-from-industry-legends.html#comments</comments>
		<pubDate>Fri, 26 Jun 2009 02:53:45 +0000</pubDate>
		<dc:creator>nobihai</dc:creator>
				<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://libproject.net/games/cinematic-game-secrets-for-creative-directors-and-producers-inspired-techniques-from-industry-legends.html</guid>
		<description><![CDATA[<p>Cinematography for Games covers the space between the game and film industries by pointing out the most relevant cinematic techniques in today&#8217;s hottest games, and including interviews with the game industry&#8217;s greatest luminaries (including Will Wright: Sims legend, Harvey Smith, legendary game Deus Ex, Warren Spector creator of one of&#8230;</p>]]></description>
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		<title>15 Minutes of Fame: Becoming a Star in the YouTube Revolution</title>
		<link>http://libproject.net/multimedia/minutes-of-fame-becoming-a-star-in-the-youtube-revolution.html</link>
		<comments>http://libproject.net/multimedia/minutes-of-fame-becoming-a-star-in-the-youtube-revolution.html#comments</comments>
		<pubDate>Fri, 26 Jun 2009 02:52:19 +0000</pubDate>
		<dc:creator>nobihai</dc:creator>
				<category><![CDATA[Internet]]></category>
		<category><![CDATA[Multimedia]]></category>
		<category><![CDATA[Video]]></category>

		<guid isPermaLink="false">http://libproject.net/multimedia/minutes-of-fame-becoming-a-star-in-the-youtube-revolution.html</guid>
		<description><![CDATA[<p>Since its launch in 2005, YouTube has been a hub for users to upload and share their most interesting, intimate, exciting, or embarrassing moments with viewers all over the world. But how does one take advantage of YouTube’s far-reaching resources and get a video seen? Here, Hollywood producer Frederick Levy&#8230;</p>]]></description>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Architecting Software Intensive Systems: A Practitioners Guide</title>
		<link>http://libproject.net/programming/architecting-software-intensive-systems-a-practitioners-guide.html</link>
		<comments>http://libproject.net/programming/architecting-software-intensive-systems-a-practitioners-guide.html#comments</comments>
		<pubDate>Tue, 23 Jun 2009 07:49:43 +0000</pubDate>
		<dc:creator>nobihai</dc:creator>
				<category><![CDATA[Development]]></category>
		<category><![CDATA[Programming]]></category>

		<guid isPermaLink="false">http://libproject.net/programming/architecting-software-intensive-systems-a-practitioners-guide.html</guid>
		<description><![CDATA[<p>Focusing on the architecture centric design method (ACDM), this book provides deep insight into designing software architectures for systems and how to effectively use architectural design artifacts once created. The text describes how to integrate ACDM with existing organizational structures and processes. The author demonstrates how to tailor defined software&#8230;</p>]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Microsoft Visual Web Developer 2008 Express Edition Step by Step</title>
		<link>http://libproject.net/programming/microsoft-visual-web-developer-tm-express-edition-step-by-step.html</link>
		<comments>http://libproject.net/programming/microsoft-visual-web-developer-tm-express-edition-step-by-step.html#comments</comments>
		<pubDate>Tue, 23 Jun 2009 07:48:14 +0000</pubDate>
		<dc:creator>nobihai</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[Dot NET]]></category>
		<category><![CDATA[HTML/CSS]]></category>
		<category><![CDATA[Programming]]></category>

		<guid isPermaLink="false">http://libproject.net/programming/microsoft-visual-web-developer-tm-express-edition-step-by-step.html</guid>
		<description><![CDATA[<p>Teach yourself Visual Web Developer Express Edition one step at a time. This practical tutorial steps novice developers and hobbyists through an end-to-end example, helping them build essential skills logically and sequentially. By the end of the book, you ll have a working Web site, plus the fundamental skills needed&#8230;</p>]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Beginning VB 2008: From Novice to Professional</title>
		<link>http://libproject.net/programming/beginning-vb-from-novice-to-professional.html</link>
		<comments>http://libproject.net/programming/beginning-vb-from-novice-to-professional.html#comments</comments>
		<pubDate>Tue, 23 Jun 2009 07:43:21 +0000</pubDate>
		<dc:creator>nobihai</dc:creator>
				<category><![CDATA[Dot NET]]></category>
		<category><![CDATA[Programming]]></category>
		<category><![CDATA[Visual Basic]]></category>

		<guid isPermaLink="false">http://libproject.net/programming/beginning-vb-from-novice-to-professional.html</guid>
		<description><![CDATA[<p>The VB 2008 language is your gateway to the powerful .NET platform. VB combined with Visual Studio gives you the freedom to create your applications faster and with a greater range of tools than any other coding environment. The new .NET Framework 3.5 is the most powerful yet devised, with&#8230;</p>]]></description>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Microsoft Voice and Unified Communications</title>
		<link>http://libproject.net/telecommunication/microsoft-voice-and-unified-communications.html</link>
		<comments>http://libproject.net/telecommunication/microsoft-voice-and-unified-communications.html#comments</comments>
		<pubDate>Tue, 23 Jun 2009 07:37:26 +0000</pubDate>
		<dc:creator>nobihai</dc:creator>
				<category><![CDATA[Telecommunication]]></category>

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		<description><![CDATA[<p>Microsoft’s vision of voice products and services for consumer, small/medium businesses, and enterprise organizations including a foreword by Gurdeep Singh Pall, Microsoft Corporate Vice President, Unified Communications Group, and commentary by Xuedong Huang, General Manager of the Microsoft Research Communications Innovation Center. Technical guidance and information related to Microsoft Windows&#8230;</p>]]></description>
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